Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (2024)

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (1)

This is a ranking page for the hero Nah - Grateful One from the game Fire Emblem Heroes (FEH). Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Halloween Nah.

Heroes With the Same Name

Nah

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (3) Halloween Nah

List of Contents

  • Rating and Basic Information
  • Best IVs
  • Best Builds
  • Stats
  • Roles, Strengths, and Weaknesses
  • Should you Unlock Potential?
  • List of Skills
  • Community Feedback
  • How to Obtain / Illustrations / Voice Actor / Quotes
  • Related Guides
Special Heroes - Festival Guide Featured Heroes
Halloween Nagi
[9.5/10]
Halloween Lethe
[9.0/10]
Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (6)Halloween Nah
[9.5/10]
Halloween Askr
[9.5/10]

Halloween Nah Rating and Basic Information

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (8)

Overall Rating9.5/10
Reroll Ranking (excluding Inherit Skill)S
(▶Reroll Ranking)
Ranking (including Inherit Skill)S
(▶FEH Tier List)

Nah - Grateful One: Basic Information

Color / Weapon Type / Move Type

Green/Green Breath/Armored

Rarity

5 Star

What Kind of Character Are They? ・Weapon skill has a built-in Time's Pulse 4 effect and a Scowl effect, grants allies with less max HP Special cooldown count -1, grants unit bonus stats, bonus damage and true damage reduction based on difference in HP stats of unit and foe.

Halloween Nah Skills at 5★

Stone of Delights

Might: 16 Range: 1
Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of turn, grants Special cooldown count-1 to unit and to any ally with max HP less than unit's max HP.
If unit is within 3 spaces of an ally, inflicts penalty on foe's Atk/Def/Res = 5 + number of allies within 3 spaces of unit × 3 (max 14; if unit triggers Savior, value is treated as 14), unit deals +X damage, and reduces damage from foe's attacks by X during combat (X = unit's max HP - foe's HP at start of combat; max 16; min 8; including when dealing damage with a Special triggered before combat, in which case X is calculated using HP before Special triggers), and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5 during combat, inflicts Special cooldown count+1 on foe before foe's first attack (cannot exceed the foe's maximum Special cooldown).
If unit is within 3 spaces of an ally, and unit's Special cooldown count is at its maximum value after combat, grants Special cooldown count-1 to unit after combat.

Armored Blaze

Cooldown Count = 3
Boosts Special damage by 40% of unit's Def when Special triggers. If foe's Range = 1 and unit or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials).

Earthfire Boost 3

Grants HP+5. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+7 to unit during combat, and also, if unit is within 2 spaces of an ally with HP > 50%, inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).

Dragon's Scales

If foe initiates combat or if unit's HP ≥ 25% at start of combat, inflicts Atk/Def/Res-X on foe (X = 4 + the greater of the difference between Def stats or difference between Res stats (unit's Def/Res minus foe's Def/Res); max 11; if either of unit's stats < foe's stat, difference is treated as 0), unit makes a guaranteed follow-up attack, grants Special cooldown count-1 to unit before foe's first attack, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).

D/R Twin N Save

If foe with Range = 1 initiates combat against an ally within 2 spaces of unit, triggers 【Savior】 on unit.
If foe's Range = 1, grants Def/Res+4 to unit during combat, any "reduces damage by X%" effect that can be triggered only once per combat by unit's equipped Special skill can be triggered up to twice per combat (excludes boosted Special effects from engaging; only highest value applied; does not stack), and restores 7 HP to unit when unit deals damage to foe during combat (triggers even if 0 damage is dealt).

Halloween Nah Best IVs

Recommended IVs

StatSuperboon/SuperbaneIV Recommendation
HP (20)Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (18)★★★★★
Atk (14)Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (19)★★★★★
Spd (3)Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (20)★☆☆☆☆
Def (10)Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (21)★★★★★
Res (6)Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (22)★★★★☆

◯ = Stat gains +4 with a superboon, ✕= Stat goes down by -4 with a superbane, - = No assets or flaws

See the IV Checker for All UnitsTrait Fruits—How to Change IVs

When using an Ascendant Floret, we recommend getting the next superboon if it fits the hero. If not, consider what stat your hero needs most.

+Def / -Spd

The best IVs for Halloween Nah are +Def and -Spd. As a Near Save tank, Def should be invested into as much as possible to minimize incoming damage. Most melee foes deal physical damage, and increasing Def improves Nah's combat against those foes.

Halloween Nah's Spd stat is a clear dump stat and should be taken as a bane as it will not impact any of her matchups.

+Def for a +10 merge

We recommend a +Def IV when merging Halloween Nah up to +10 to further increase her Def stat and reduce as much damage from melee foes as possible.

Halloween Nah Best Builds

Near Save / Budget Halloween Nah

HOT

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (23)Stone of Delights

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (24)Pivot

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (25)Armored Blaze

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (26): -

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (27)Earthfire Boost 3

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (28)Dragon's Scales

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (29)D/R Twin N Save

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (30)Squad Ace BT 3

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (31): -

How to Use, Explanation

Halloween Nah's base kit works well as a Near Save tank with some offensive power to defeat melee foes in retaliation.

Source Heroes for All Skills

Halloween Nah Stats

Stat Rankings

Neutral Stats at Lv. 40 (5★)
212
HP

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (32)53

Rank: 3/1153
Atk

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (33)47

Rank: 6/1153
Spd

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (34)18

Rank: 1073/1153
Def

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (35)49

Rank: 2/1153
Res

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (36)45

Rank: 24/1153

Stat Values

Lv 40+10 Stats (5★)

HPAtkSpdDefResTotal
+10 Merges W/ Skill Bonuses5868275449 256
Lv.40 +105852225449 235
HP Atk Spd Def Res Total
+HP
Lv.40 +10
60 51 22 53 49 235
+Atk
Lv.40 +10
57 54 22 53 49 235
+Spd
Lv.40 +10
57 51 25 53 49 235
+Def
Lv.40 +10
57 51 22 57 49 236
+Res
Lv.40 +10
57 51 22 53 53 236

Stats at Lv 40

HPAtkSpdDefResTotal
5★- Adjusted for Skills5363234945233
5★ Lv.405347184945212

Initial Stats (with Skills)

HPAtkSpdDefResTotal
5★ Lv.12030810674

Stat Comparison of Similar Heroes

Hero
HP
Atk
Spd
Def
Res
Total

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (37) Halloween Nah

53 47 18 49 45 212

Winter Sothis

44 35 41 30 35 185

Winter Fae

45 35 26 33 41 180

Nagi

46 37 19 36 41 179

Fallen Robin (M)

48 40 24 35 27 174

Note: Stats bonuses from skills are not taken into account.

Halloween Nah Roles, Strengths, and Weaknesses

Halloween Nah Roles

Nah - Grateful One Roles
Close-Physical Ranged-Physical Close-Magic Ranged-Magic
Physical Wall Magic Wall Effective Weapon Movement Assist
Exclusive Skill All-Range Counter Recovery Refresher
Legendary Mythic Duo / Harmonized Resplendent

Halloween Nah is a close magic attacker (range = 1). Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Res stat.

Halloween Nah Strengths

Stone of Delights reduces team's Special cooldown and has multiple defensive effects

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (58)

Halloween Nah's Stone of Delights has a built-in Time's Pulse 4 effect and grants Special cooldown count -1 to any ally with less maximum HP than Nah, hastening their Specials and giving them an edge in battle.

In combat, Stone of Delights inflicts up to Atk/Def/Res-14 onto Halloween Nah's foe based on the number of nearby allies or if Nah triggered Savior, grants Nah bonus true damage and true damage reduction based on the difference between HP stats of Nah and her foe, and applies a Scowl effect onto her foe.

Stone of Delights is a great dual defensive/support weapon, aiding allies with their Specials and improving Halloween Nah's overall bulk and damage output.

Halloween Nah Weaknesses

Weak to Armor and/or Dragon Effective Weapons

Halloween Nah takes 1.5x damage from armor-effective weapons like Randgríðr and dragon-effective weapons like Divine Mist, and one blow from these type of weapons will deal significant damage. Make sure you know what weapons you are up against before hopping too far into the line of battle!

Should you Unlock Potential?

Should You Unlock Potential for this Hero? Cannot Unlock Potential

Nah - Grateful One Only Appears as a 5 Star Hero!

Nah - Grateful One only appears as a 5 Star Hero. We will include whether or not you should Unlock Potential for Nah - Grateful One if a 4 Star version is released!

Unlock Potential Tier List

Halloween Nah - List of Skills

Weapons

Skill NameMightRangeEffectLearned At

Fire Breath

61No Effect5★

Fire Breath+

81No Effect5★

Flametongue

111No Effect5★

Stone of Delights

161Accelerates Special trigger (cooldown count-1). If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
At start of turn, grants Special cooldown count-1 to unit and to any ally with max HP less than unit's max HP.
If unit is within 3 spaces of an ally, inflicts penalty on foe's Atk/Def/Res = 5 + number of allies within 3 spaces of unit × 3 (max 14; if unit triggers Savior, value is treated as 14), unit deals +X damage, and reduces damage from foe's attacks by X during combat (X = unit's max HP - foe's HP at start of combat; max 16; min 8; including when dealing damage with a Special triggered before combat, in which case X is calculated using HP before Special triggers), and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5 during combat, inflicts Special cooldown count+1 on foe before foe's first attack (cannot exceed the foe's maximum Special cooldown).
If unit is within 3 spaces of an ally, and unit's Special cooldown count is at its maximum value after combat, grants Special cooldown count-1 to unit after combat.
5★

Assists

This Hero has no Assist skills that can be learned.

Specials

Skill NameEffectLearned At

Glowing Ember

(Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Def. 5★

Bonfire

(Cooldown Count = 3) Boosts damage dealt by 50% of unit’s Def. 5★

Armored Blaze

(Cooldown Count = 3) Boosts Special damage by 40% of unit's Def when Special triggers. If foe's Range = 1 and unit or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials).5★

Passives

Skill NameEffectLearned At

Earth Boost 1

If unit has at least 3 more HP than enemy at the start of combat, unit receives Def +2 during combat. 5★

Earth Boost 2

If unit has at least 3 more HP than enemy at the start of combat, unit receives Def +4 during combat. 5★

Earth Boost 3

If unit has at least 3 more HP than enemy at the start of combat, unit receives Def +6 during combat. 5★

Earthfire Boost 3

Grants HP+5. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+7 to unit during combat, and also, if unit is within 2 spaces of an ally with HP > 50%, inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).5★

Dragon's Ire 1

If unit's HP = 100% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack.5★

Dragon's Ire 2

If unit's HP ≥ 75% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack.5★

Dragon's Ire 3

If unit's HP ≥ 50% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack.5★

Dragon's Scales

If foe initiates combat or if unit's HP ≥ 25% at start of combat, inflicts Atk/Def/Res-X on foe (X = 4 + the greater of the difference between Def stats or difference between Res stats (unit's Def/Res minus foe's Def/Res); max 11; if either of unit's stats < foe's stat, difference is treated as 0), unit makes a guaranteed follow-up attack, grants Special cooldown count-1 to unit before foe's first attack, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).

D/R Near Save 1

If a foe uses sword, lance, axe, dragonstone, or beast damage & initiates combat against an ally adjacent to unit, triggers【Savior】on unit.
If Savior triggers, grants Def/Res+2 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur.
5★

D/R Near Save 2

If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit.
If Savior triggers, grants Def/Res+2 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur.
5★

D/R Near Save 3

If a foe uses sword, lance, axe, breath, or beast damage & initiates combat against an ally with 2 spaces of unit, triggers【Savior】on unit.
If Savior triggers, grants Def/Res+4 during combat.
【Savior】
Unit takes ally’s space, enters combat in ally’s place, and receives all after-combat effects.
Doesn't trigger if ally is on terrain that unit can't move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects don't occur.
5★

D/R Twin N Save

If foe with Range = 1 initiates combat against an ally within 2 spaces of unit, triggers 【Savior】 on unit.
If foe's Range = 1, grants Def/Res+4 to unit during combat, any "reduces damage by X%" effect that can be triggered only once per combat by unit's equipped Special skill can be triggered up to twice per combat (excludes boosted Special effects from engaging; only highest value applied; does not stack), and restores 7 HP to unit when unit deals damage to foe during combat (triggers even if 0 damage is dealt).
5★

Halloween Nah as a Source Hero

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (78)

Value of Skills ★★★★★

Halloween Nah comes with Armored Blaze, Earthfire Boost 3, Dragon's Scales, and D/R Twin N Save as inheritable options.

Dragon's Scales and D/R Twin N Save are newly released skills as of the time of Halloween Nah's release.

List of Source Heroes The Best Fodder Units

Community Feedback

How would you rate Halloween Nah?

Top tier hero. Must summon. 2

Votes

Summon if you need his/her hero archetype. 0

Votes

Summon if you like this hero. 3

Votes

Summon for his/her Skill Inheritance options. 0

Votes

Pass on this hero. 1

Votes

If you have feedback about this hero page, let us know in the comments section below!

How to Get Halloween Nah / Illustrations / Voice Actor / Quotes

How to Get Halloween Nah

Obtained through a Special Summoning Event!

Halloween Nah is a limited time Hero who can be pulled from a Special Heroes Summoning Event. They do not appear in regular summons.

Event NameFocus
Festival GuideSpecial Heroes Summon

Halloween Askr

Halloween Lethe

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (82) Halloween Nah

Halloween Nagi

Starts:10/04/2024
Ends:11/03/2024

Current Focuses and Which You Should Pull From

Voice Actor and Illustrator Information

Voice Actor
(English)
Claudia Lenz
Illustrator mono
Appears In

Fire Emblem Awakening

Illustration

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (84)

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (85)

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (86)

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (87)

FEH: Related Guides

Special Heroes: Festival Guide

Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (88)

Heroes from Special Heroes - Festival Guide
Halloween Nagi
[9.5/10]
Halloween Lethe
[9.0/10]
Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (91)Halloween Nah
[9.5/10]
Halloween Askr
[9.5/10]

See All Green Heroes

▶︎Return to the Green Heroes Page

All Types of Green Weapons

Close-Range Ranged
Axe Green Tome
Green Breath Green Dagger
Green Beast Green Bow
Halloween Nah Builds and Best IVs | Fire Emblem Heroes (FEH)|Game8 (2024)
Top Articles
Latest Posts
Recommended Articles
Article information

Author: Arielle Torp

Last Updated:

Views: 6147

Rating: 4 / 5 (61 voted)

Reviews: 92% of readers found this page helpful

Author information

Name: Arielle Torp

Birthday: 1997-09-20

Address: 87313 Erdman Vista, North Dustinborough, WA 37563

Phone: +97216742823598

Job: Central Technology Officer

Hobby: Taekwondo, Macrame, Foreign language learning, Kite flying, Cooking, Skiing, Computer programming

Introduction: My name is Arielle Torp, I am a comfortable, kind, zealous, lovely, jolly, colorful, adventurous person who loves writing and wants to share my knowledge and understanding with you.